Notes from the intersection of AI, developer tools, and practice

Exploring what's new — and what actually matters.

Pradeep Kaushik

Physical AI & Agentic Intelligence at NVIDIA. Writing about the things I'm figuring out — no fixed schedule, no polish.


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Writing
The Omniverse Licensing Change You Might Have Missed

Since May 2026, Omniverse is free for production, not just development. It's a clean, sensible change — but it landed quietly, and I keep meeting customers and partners who don't know it happened yet. Here's what changed and what it means.

Jul 6, 2026  ·  Untangle  ·  5 min read
Project
I Built a Live USD Viewer That Never Launches Kit

A browser-based USD viewer, RTX-rendered server-side and streamed over WebRTC — built to see if the library-first pitch holds up under real interactivity.

Jul 2, 2026  ·  Build Note  ·  7 min read
Writing
Explaining Omniverse Better Won't Fix How People See It

The "Omniverse is just a rendering tool" take isn't a documentation problem — better explaining won't fix it. Here's why I think that, and what would actually move the perception instead.

Jun 30, 2026  ·  POV  ·  4 min read
Writing
You No Longer Need to Build an App to Use Omniverse

Kit and libraries used to be the same choice for building on Omniverse. They're not anymore — and that's a bigger change than it looks, with a real before/after from a Kit extension I built.

Jun 24, 2026  ·  Untangle  ·  8 min read
Writing
Omniverse Is Not a Rendering Tool

Omniverse gets treated as a rendering tool — the thing that makes the demo videos look good. It's actually a stack, and the renderer is one layer out of six. Here's what's underneath the image.

Jun 16, 2026  ·  Untangle  ·  5 min read